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Preparations

Well, Not really anything to say about the video. After checking the jar thoroughly I decided to run it in a VM. This is the result. So, what is this? I presume it's some kind of defense against people who have the jar without legally getting it approved by devs. From the footage I've seen the version appears to be very strange. And unfinished, Which is to be expected. I'll keep testing until I find a viable way to make it playable. In the meantime I'll work on a collection of beta-DeltaQuest footage. Since you still don't want to work with me on this, I've decided to make JStar the main again. He has experience with DeltaQuest and especially this version so I assume you understand that waiting idly by wont do any good for our plan and project. Each of these generations slowly build upon each other based upon the movements of the player, until eventually after long enough a practical carbon copy is made. Extracting these generations from contained-saved.zip is extremely hard, if not impossible. I'm thinking if we find a way to use their systems reliably, we'll be able to evolve DeltaQuest the same way it is today but without the hassle of uncontrollable things, whether it be Grejang or Patterns. But I've gotten a number of ideas through mark's old channel, my old friend who seemingly had a resolve stronger than steel in the end. I wouldn't call him a friend anymore, though.


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